![]() What might it cost? Engine licenses? People? How long? Will anyone buy it? We sat down the lead team here and discussed. So then we went into a blitz of budgeting, planning, and more budgets. We started playing the mod - and played for a couple of hours. He and I tend to have some similar tastes (exceptions being he likes Battlestar Galactica and I like Top Gear, but whatever). So on the Monday morning he started badgering me about it. ![]() John took an interest and did a port over the weekend, mostly to prove a point to himself. ModDB: What was the decision process that had you choose to bring Killing Floor to the retail space?Īlan Wilson: Alex prodded John (Gibson - Tripwire President) about porting to Red Orchestra. Alan's point of view represents the flip-side of the collaboration that went on between original members of the Killing Floor mod team ( detailed in Alex Quick's interview) and Tripwire: ![]() Until then, however, may our interview with Tripwire Interactive's Alan Wilson satisfy your interest. The retail version of Killing Floor has been unleashed upon the masses, have you played it yet? ( purchase here!) ModDB will follow up with its own review in due time.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |